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Assassin’s Creed IV Black Flag: Bekommt in Kürze Multiplayer-Patch

Für Assassin’s Creed 4: Black Flag steht ein neuer Multiplayer-Patch an, der sich an den Mehrspieler des Piraten-Games wendet. Allerdings sind nur die Konsolen von Microsoft von den Änderungen betroffen.

 

Der Multiplayer von Assassin’s Creed 4: Black Flag ist an sich nicht übel, doch geht er aufgrund des grandiosen Singleplayers und einer Vielzahl an Bugs ein wenig unter. Jetzt reagiert Publisher Ubisoft und kündigt für die nächste Woche einen Patch für den Mehrspieler an. Jedoch sind davon nur die Xbox 360 und die Xbox One betroffen. Die PlayStation 4-Spieler können sich stattdessen auf einen dicken Singleplayer-Patch freuen. Die Änderungen des Multiplayer haben wir für euch aufgelistet:

USER INTERFACE & GRAPHIC FIXES

Fixed the situation where the prey had an empty multi-target screen when joining in progress
Fix on the situation where the players had invisible parts on their character.
Fixes on the HUD in the Manhunt mode
Fixed the situation where the target portrait displayed the pursuer instead of the target
Fixed the situation where the emblem overlaped the figurine mode in certain conditions
Fix on the aerial kill animation
Fix on the Accolades for the host
Fix on the „Ground finish“ animations
Fix on the camera during the character selection
Fix on the Animus Hack and Minor Hack FXs
Fix on Booby Trap FX on chasebreakers

GAMEPLAY FIXES

Fixed the situation where the user could not kill or stun while both assassin and target were near a corner
Fixed the situation where the 1st sync-kill didn’t trigger in certain circumstances
Fixed the situation where character freezed for a brief moment before getting killed by an assassin hidden in a haystack
Fix on the daily boost
Fixed the situation where the timer remained stuck on Assassinate
Fixed the situation where the character customization was not saved after a reboot
Fixed the situation where some zones could not be captured from an inclined terrain
Fixed the situation where the teleport ability triggered a trail which pointed out the direction in which the target had teleported

WOLFPACK

Fix on the intro videos of the Wolfpack
We fixed the Wolfpack extra objectives.
Fix on the accolades in Wolfpack
Fixed inconsistencies on the score gauge in Wolfpack
Fixed the situation where the host of a wolfpack session would have been kicked out of the session if players were in a idle state

SOUND

Fixed the situation where double notification sound could be heard when submitting the Uplay account information
Fixed the situation where the respawn sound was played after a stun.
Fix on the HighWind sound on Plantation
Fix on the rain sound FX
Fix on the Animus Voice

OTHER FIXES

We fixed various issues pushing players into limited mode
Fixed issues causing crashes and freezes
Fix on the events playlist
Various fixes on the death cam
Various fixes on the menus
Various fixes on the contract system
Fix on the freerun
Fixes on the customization menu

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